RUNE MAGEBack Rune Mages are mages who cast spells dealing with magic. If you play the card game Magic, it's like the blue spells. (You'll see when you read its abilities.) Rune Mage's Skill: Rune Magic Rune Mage's Automatic Abilities: None Rune Mage's Stats HP: Average MP: High Physical Attack: Relatively low Magic Attack: High Move: 3 Jump: 3 Weapons: Staff, Rod, Dictionary Rune Mage's Abilities Counter Magic: Reaction ability. Counter with the same spell cast on you Fizzle: Reaction ability. Spells cast on you fizzle and do nothing Auto-Reflect: Support ability. Reflect is always cast on you. Fizzle 2: Reaction ability. All spells cast on any party members fizzle out. Doesn't work all the time. Deflection: Support ability. Reflects spells for all party members. Doesn't work all the time Reflect: Reflects magic used on you to the enemy Runic: Spells fizzle out on you and you recover the MP it took to use it Power Sink: Spells on you fizzle out on you, and the enemy uses double MP. Half of MP: Support ability. Spells use half their MP Shell: Defends against magic attacks Shell 2: Defends against magic attacks Any ideas for more Rune Mage abilities? Email me your suggestions! |